文化娱乐的一种。有发展智力的游戏和发展体力的游戏。前者包括文字游戏、图画游戏、数字游戏等,习称“智力游戏”;后者包括活动性游戏(如捉迷藏、搬运接力等)和非竞赛性体育活动(如康乐球等)。另外还有电子游戏和网络游戏等。
演变
游戏,伴动物而生。在动物世界里,游戏是各种动物熟悉生存环境、彼此相互了解、习练竞争技能、进而获得“天择”的一种本领活动。
游戏,随人类而造。在人类社会中,游戏不仅仅保留着动物本能活动的特质,更重要的是作为高等动物的人类,为了自身发展的需要创造出多种多样的游戏活动。
游戏,并非为娱乐而生,而是一个严肃的人类自发活动,怀有生存技能培训和智力培养的目标。
理论
本能说:德国诗人和剧作家席勒认为,“人类在生活中要受到精神与物质的双重束缚,在这些束缚中就失去了理想和自由。于是人们利用剩余的精神创造一个自由的世界,它就是游戏。这种创造活动,产生于人类的本能”。
剩余能量说:英国哲学家赫伯特·斯宾塞认为,“人类在完成了维持和延续生命的主要任务之后,还有剩余的精力存在,这种剩余的精力的发泄,就是游戏。游戏本身并没有功利目的,游戏过程的本身就是游戏的目的”。
练习理论:德国生物学家谷鲁斯认为,游戏不是没有目的的活动,游戏并非与实际生活没有关联。游戏是为了将来面临生活的一种准备活动。
宣泄理论:弗洛伊德认为,游戏是被压抑欲望的一种替代行为。
文化起源理论:约翰·赫伊津哈认为,游戏是文化中的固有成分,游戏所代表的竞赛精神和休闲精神,促进了社会发展。
文化娱乐的一种。有发展智力的游戏和发展体力的游戏。前者包括文字游戏、图画游戏、数字游戏等,习称“智力游戏”;后者包括活动性游戏(如捉迷藏、搬运接力等)和非竞赛性体育活动(如康乐球等)。另外还有电子游戏和网络游戏等。
演变
游戏,伴动物而生。在动物世界里,游戏是各种动物熟悉生存环境、彼此相互了解、习练竞争技能、进而获得“天择”的一种本领活动。
游戏,随人类而造。在人类社会中,游戏不仅仅保留着动物本能活动的特质,更重要的是作为高等动物的人类,为了自身发展的需要创造出多种多样的游戏活动。
游戏,并非为娱乐而生,而是一个严肃的人类自发活动,怀有生存技能培训和智力培养的目标。
理论
本能说:德国诗人和剧作家席勒认为,“人类在生活中要受到精神与物质的双重束缚,在这些束缚中就失去了理想和自由。于是人们利用剩余的精神创造一个自由的世界,它就是游戏。这种创造活动,产生于人类的本能”。
剩余能量说:英国哲学家赫伯特·斯宾塞认为,“人类在完成了维持和延续生命的主要任务之后,还有剩余的精力存在,这种剩余的精力的发泄,就是游戏。游戏本身并没有功利目的,游戏过程的本身就是游戏的目的”。
练习理论:德国生物学家谷鲁斯认为,游戏不是没有目的的活动,游戏并非与实际生活没有关联。游戏是为了将来面临生活的一种准备活动。
宣泄理论:弗洛伊德认为,游戏是被压抑欲望的一种替代行为。
文化起源理论:约翰·赫伊津哈认为,游戏是文化中的固有成分,游戏所代表的竞赛精神和休闲精神,促进了社会发展。
Combatible with SDV 1.6Hello and welcome everyone!
This mod combines my mods
Slightly Cuter Character Sprites and
Slightly Edited Portraits and gives characters seasonal outfits. Mods with the same aesthetic for
East Scarp and
SVE are also available.
This mod was heavily inspired by the dynamic NPC clothing system of
Longevity and
Seasonal Villager Outfits. All Villagers have one outfit per season (+winter outdoor) and FlowerDance and SpiritsEve costumes. Spouses also have outfits for all additional festivals. I'm in the process of updating the rest of the villagers with outfits as well . Please refrain from asking about when they will be done.
The farmer can also be configured to change into seasonal wear and wear long or short-sleeved clothing as well as boots or half-shoes.
I will not change outfits, portraits or sprites!Compatibility
- This mod is now compatible with other portrait or sprite mods. Simply set the characters you don't wish to use to "false". Portraits and sprites cannot be selected independently. In 6.0.0 it's no longer possible to delete the portrait folder to only get the sprites as this will break the mod.
- It is compatible with Get Glam and other mods that configure the farmer sprite. Be certain to follow the config instructions below.
- It is also compatible with SVE. However, SVE uses its own sprites and portraits for Marlon, Morris and Gunther with additional animations. That means that the cuter version will not be visible for these characters for you if you use SVE. Download Seasonal Outfits - Slightly Cuter Aesthetic for SVE if you want a consistent look.
Configs
"NoNose": "
True, False"
This decides if the character sprites have noses or not. Set it to "false" if you want the characters to have noses.
"HarveyFacialHair": "
True, False"
This decides if Harvey will have a beard or not.
"FestivalOutfits": "
True, False"
Decides if characters will wear Flower Dance and Spirit's Eve outfits.
"ExtraOutfits": "
True, False"
This decides if some characters will wear additional outfits (aerobics class, work outfits).
"MaruGlasses": "
True, False"
Decides if Maru wears red glasses in her overworld sprite.
"FarmerBase": "
True, False"
This decides if the farmer base will be changed to match the other characters better. If enabled, the farmer
will have wider legs (approximately the size of the default pants) and their nose will be changed depending on your "NoNose" config. Set it to “false” if you don’t want to use the farmer base or if you have another mod enabled which changes farmer bases, such as
Get Glam.
"FemaleShoes": "
Flat, Dainty"
Decides if female farmer wears "flat" shoes like Abigail or Robin or "dainty" shoes like Haley.
"SeasonalFarmerBases": "True,
False"
!!!See Pictures for more info!!!Decides if the player character's clothing will change depending on the season. "FarmerBase" must be set to "True" to take effect.
"ShirtSpring", "ShirtSummer", "ShirtFall", "ShirtWinter", "ShoesSpring", "ShoesSummer", "ShoesFall", "ShoesWinter":
"ColdWeather, WarmWeather, False"
You can decide for each season what the character will wear for both shirts and boots. "WarmWeather" means half shoes and short sleeved shirts, "Coldweather" means long sleeved shirts and boots. "False" means the character will use the default sprites that are closer to the ones in the vanilla game. "SeasonalFarmerBases" must be set to "True" to take effect.
"IslandSummerClothes": "
True, False"
Since on the new Island location it's always summer, you can set this option to "true" if you want your farmer to always wear warm weather clothing on the island. "SeasonalFarmerBases" must be set to "True" to take effect.
"WinterIndoorOutdoorOutfits": "
IndoorOutdoor, IndoorOnly, OutdoorOnly"
Decides if characters change clothes indoor/outdoor during winter. Consider setting this to "IndoorOnly" or "OutdoorOnly" if you notice any problems during winter in multiplayer.
"SlightlyCuterX": "True, False"
Decides if a character will be affected by the mod or not. Example: Set "SlightlyCuterAbigail" to false if you don't wish to use their cute version. Neither portrait nor sprite will now be loaded.
Known Issues
- Using Generic Mod Config Menu doesn't change the farmer base anymore unless you close out of the game and restart it after you made your changes. This is relevant for the "nonose" setting of this mod. Editing the config files still works normally. I'm told this is ultimately an issue with Content Patcher and I can't do anything to fix it.
- Warm and cold weather outfits for the farmer are buggy right now and will not show up in your game. The workaround using Generic Mod Config Menu doesn't work anymore due to the above issue. This is an issue with Content Patcher and I can't do anything to fix it. It has been reported and you can read about the bug here. I've been told issues like this are not a priority to fix right now due to updating to 1.6 but pull requests are welcome if you are knowledgeable and would like to help out.
Thanks and Credits
Many Thanks to Ailin, Alvadea, Airyn, Hopewashere, Tanpoponoko and all the other artists whose art I used as a basis for this mod. A full list of credits can be found in the credit section of this page.
Thanks also to paradigmnomad who let me use their code from SVO to create the original code of this mod. Thanks to Ayrin for creating the 4.0.0 code. Thanks to Agent Lyoko for creating the 6.0.0 code which uses the new appearance system introduced in 1.6 for faster load times!
Ty to jayjaydub for maintaining my mods!
I hope you enjoy this mod!